Baoxin Li joined Arizona State University in 2004, where he is currently a professor and the chair of the computer science and engineering program in the School of Computing and Augmented Intelligence. He is also a graduate faculty endorsed to chair in the electrical engineering program and computer engineering program. He received his doctorate in electrical engineering in 2000 from University of Maryland, College Park.
From 2000 to 2004, he was a senior researcher with SHARP Laboratories of America, where he was the technical lead in developing SHARP’s HiIMPACT Sports™ technologies. He was also an adjunct professor with the Portland State University from 2003-4.
Li’s general research interests are on visual computing and machine learning, especially their application in the context of human-centered computing. He actively works on computer vision and pattern recognition, multimedia, image/video processing, assistive technologies for the visually impaired, human-computer interaction, statistical methods in visual computing.
He won twice SHARP Labs’ President Awards, in 2001 and 2004 respectively. He also won SHARP Labs’ Inventor of the Year Award in 2002. He is a recipient of the National Science Foundation’s CAREER Award (2008-2009). He was named a Fulton Exemplar Faculty in 2017 at ASU. He holds 16 issued U.S. Patents. His work has been featured on NY Times, EE Times, MSNBC, Discovery News, ABC News, Gizmodo India, and many other media sources.
- Visual computing and machine learning, especially their application in the context of human-centered computing.